Jump to navigation Jump to search

Sin (CoD)

Vital Stats

  • Real/Birth Name: Cinnamon Teleute
  • Place of Origin: London
  • Height: 5'6"
  • Occupation: Student
  • Apparent Age: Late teens
  • Path: Moros
  • Order: Mysterium
  • Player/Type: PC (Fenton)


Appearance

Sin1.jpg

Cinnamon "Sin" Teleute typically resembles an average-build, attractive, pale-skinned young goth girl dressed in casual clothes - usually a black top and stretch jeans/pants with black boots. On more formal occasions she favours a black mini-dress, usually adorned with a black top hat. During colder or rainy weather she wears a black leather jacket or trench coat. Sin is not actually adverse to wearing other colours on occasion (usually FOR occasions), and wouldn't even specifically identify herself as a goth if asked - it is simply that as a Moros she favours "neutral" colours such as greys and blacks with silver highlights as a connection with the Death Arcana and a reminder of her dedication to the Vow of Death.

Sin has grey eyes and her black hair is kept naturally long and often seems slightly unkempt, but on occasion she styles it up to resemble classic 80s rock hair style. She has a tattoo marking around her right eye that is slightly resembles and is commonly mistaken for (especially with the way she applies her make-up) the Eye of Horus. She always has dark make-up on - principally dark eye shadow/eye-liner and black lipstick, although she occasionally alternates with dark blue, purple or red lipstick.

When she speaks, she enunciates clearly as if each word is carefully thought out before being spoken (which, knowing her, they probably were) and has a notable classic british accent. Despite her goth-like appearance and in contrast to the typical reputation of Moros mages, Sin is often described as having a "comforting smile and warm voice" that sets people at ease.

No matter what she's wearing, Sin is always found wearing a silver ankh on a chain around her neck, The ankh is actually her dedicated magickal tool and an imbued item, and therefore her most valued possession.


Background

Sin2.jpg

Coming soon... (maybe)


Mundane Society

Sin is a people person and is aware of the risks of letting mundanes know of the existence of mages, and as such tends to act with prudence regarding anything she does or say around mundanes. She generally hides her magickal abilities, unless it would benefit the dead - such as helping a ghost "move on" by settling it's affairs with a loved one. In these cases she often pretends to be a psychic/medium and carefully and empathically approach her targets. She downplays even this "ability" and asks those she helps not to tell others her "secret" so as to keep a low profile. She only uses vulgar magic if there is absolutely no other choice.


Personality

Sin5.jpg

Sin is not what most people would expect - at least those who fall for stereotypes. She looks like a teen goth, and thus is usually expected to be detached, grim and "dark" - but this couldn't be further from the truth. She says that dealing with and understanding death isn't a reason to be grim, but states that in fact not fearing death is in her opinion the only way to truly appreciate life. She believes that the soul is eternal and that "life" is just one stage of its journey, much like death is simply the next stage. When pointed out that ghosts are lost souls most often not aware of their existence or state, she simply states that just the living are often also lost, unsure what to do with themselves or the state of existence as the whole. Just as the living need guidance, so do the dead.

As such, Sin usually surprises people with her warm and caring personality, friendly nature and (often morbid) sense of humour. She enjoys life, friendship and the pursuit of knowledge. She seeks to understand existence and be a Psychopomp - a spirit guide that can help others transition between their stages of existence; whether whilst alive and going through existential changes - such as that when a loved one is lost - or the transition between life and death, or beyond. She is notoriously honest and whilst she has a strong presence that inspires others to trust and believe her, her honesty and forthrightness don't lead to her being good at manipulating others (or try to). She believes others should make their own choices, and endeavors only to provide facts for an enlightened decision.

In her free time Sin enjoys reading books and tomes, having conversations with the living or the dead, and watching movies or documentaries - especially anything that discusses death or mortality. She is a passionate artist and can be regularly found sketching or painting. She is a decent amateur tattooist and has several small tattoos on her body which she has done herself. She has recently been getting into sports, especially track events and can be seen jogging regularly (she has stated a desire to improve her overall fitness level).


Other Notes

Sin3.jpg

Dedicated Magickal Tool: Silver Ankh
Sin wears a silver ankh necklace. The ankh, known in Egyptian lore as "the key to the Nile" and a symbol for eternal life, is her dedicated magickal tool which she uses to assist her spellcasting. Additionally, it is an imbued object that she obtained during her awakening and whilst she wears or carries it, Sin is able to see, hear and converse with ghosts in Twilight without the need to cast a known rote. She believes that receiving this item during her awakening was a sign as to what her purpose and destiny were to be, and that the dead whisper guidance to her whilst she sleeps.

CoD & WoD?
Astute observers will notice there are dual entries for Sin under the Chronicles of Darkness (CoD) and World of Darkness (WoD) sections. Only Sin (CoD) is acknowledged as a PC, however. This is because Fenton created her to be his PC for a friend's upcoming CoD game, coming up with the concept and abilities (and this entry). Alas the game never actually started, and is doubtful ever too. As Fenton liked the character & concept, and felt it a waste to just discard, he decided to port her over to his World of Darkness: Ashford by Night campaign. The port has converted her Tradition and powers over to the WoD equivalent, but at some stage he plans to do a more thorough adaptation, with a proper background. For this reason it is unlikely that he will ever bother coming up with a bio for this CoD version.

Combat Style

Sin is not a combat mage. She has only recently began doing any kind of regular exercise and so is only as physically capable as a typical person who leads a fairly active but physically unremarkable lifestyle. She's never been in fights (she became good at hiding from bullies in her youth, or was liked enough not to get bullied) and so has no combat skills whatsoever. Even magically she is only really capable of using the Entropic Guard "Mage Armour" spell for protection. Therefore in combat her main tactics are inevitably relying on her Entropic Guard and manipulation of shadows to avoid getting hit, and calling on the dead to help protect her.


Magic Style

As a Moros Sin's ruling arcana are obviously Death and Matter. However as a psychopomp Sin focuses on magick that deals with spirits, the realms of the dead and travel/portals. As such her most competent arcana is the Death Arcanum and she is an apprentice of the Space Arcanum. Her existing rotes focus on the ability to interact with ghosts in Twilight and manipulate Darkness as well as understanding and viewing sympathetic relationships and remote scrying.


Social Style

Sin is cheerful, kind and well-meaning so it is difficult not to get along with her. She dislikes prejudice, close-mindedness and arrogance and these traits in people are likely to rub her the wrong way, and her mannerism will make her displeasure very apparent. As she values prudence, she always tries to think things through and decide the best course of action - and as such she prefers "thinkers" and others who gauge their actions and thoughts over those who act on impulse or take risks in the hope of a pay-off.


Signature Equipment

  • Silver Ankh (imbued item & dedicated magickal tool)
  • Black tank top and jeans


Signature Quotes

  • “One thing I've learned: you can know anything, it's all there, you just have to find it.”
  • “For some folks death is release, and for others death is an abomination, a terrible thing. But in the end, it's there for all of them.”


Gallery